Unique Gameplay and Design
While the design of The Holy Quest board is based on the ancient Hindu game of Pachisi, it has been transformed into a uniquely Catholic educational and entertaining experience. Each of the four color-coded areas is assigned to a specific religious order, and players choose their pawns from a team of saints belonging to that order. The continuous path of the original game has been replaced by a track of special tiles, allowing for unique actions that make the game much more interesting. Children can identify with male and female saints from each order, truly becoming saints on their quest.

The Art and Materials
The stunning artwork for the game board is the result of years of experience in digital photography in Catholic churches around the world by lead graphic artist and company president, Matthias Lorens. The main board's background is a photo of the altar of his own parish church, while many of the pawns and cards feature his breathtaking stained-glass imagery. This beautiful art is also available for purchase through the Traditio Designs Etsy store, TradeCatholicArt, where the company has been selling prayer cards, magnets, and other sacramentals since 2019.

To match the premium artwork, the board itself is made of high-quality materials. It measures a generous 24" x 24" and folds into four for convenient storage. The face of the board has a special linen texture paper, while the back features a beautiful leather-like texture. Both sides have a gold foil-stamped game logo, and the front has spot UV coated areas that enhance the design and add to the premium feel of the game.
Home Bases




There are four color-coded large squares, one in each corner of the board. Each of these areas is assigned a religious order and serves as a starting point, or Home Base, for each player. The pawns in the game are likewise color-coded to correspond to a specific order, helping players identify which saints belong to each. The main objective of the game is to get your saints from your Home Base into their matching area in Heaven.
Board Tiles and Action Tiles
The path on the game board is made up of various tiles, each with a specific purpose or action. Here is a brief description of each tile type.

Regular Tile
These are standard tiles with no special actions.

Heaven Tile
Heaven tiles are your destination. Each player has four color-coded tiles that match their team's color. The goal of the game is to get your saints to occupy these tiles. You must land on the exact number to enter. In the standard play mode, the first player to get all four saints to their Heaven tiles wins. In advanced mode, you must proceed from here to the Throne Room of God to win.

Holy Ground Tile
Located just before the entrance to Heaven, your three Holy Ground tiles offer protection. When your saint pawn is on one of these tiles, it is immune to attacks from other players. The only exception is if an opponent lands on a freeze tile and successfully uses it against your pawn.

Start Tile
Each player has two color-coded Start tiles that correspond to the direction of play. Your saint pawns will begin the game on the Start tile that matches the current play direction (clockwise or counterclockwise).

Fast Forward Tile
When a player lands on one of the four Fast Forward tiles, they are immediately moved to the next closest tile of the same kind. The fast forward direction depends on the current play direction. A fast forward tile is also treated as a regular tile if the destination tile is occupied by one of your own pawns, a teammate, or an ally pawn. If the fast forward tile is the last one before your entrance into Heaven, it gets ignored and is treated as a regular tile.

Cross Over Tile
There are four of these Cross Over tiles on the board. They can be tricky because landing on one may cause you to advance or move backward, depending on where you are. A Cross Over tile is also treated as a regular tile if the destination tile is occupied by one of your own pawns, a teammate, or an ally pawn.

Action Card Tile
Landing on an Action Card tile requires you to pick the top card from the action card deck. There are three sets of 12 actions shuffled together, so you never know what you'll get. You are required to perform whatever action is dictated by the card.

Fire Tile (Melt the Ice Tile)
The game board features two Fire Tiles. Landing on a Fire Tile allows you to unfreeze one of your own frozen saint pawns. Additionally, if an alliance exists, you may unfreeze a teammate's or ally's saint pawn. This tile provides one way to counteract the effects of Freeze Tiles. Once a saint pawn is unfrozen, your turn ends. If you have no pawns to unfreeze, your turn simply ends, and play proceeds to the next player.

Freeze Tile
Landing on a Freeze Tile allows a player to freeze one of an opponent's saint pawns. However, successfully freezing a pawn requires a specific die roll: you must roll both dice and achieve any double. This is the only way to freeze a regular saint pawn of an opponent's Captain saint pawn or any pawn currently on their Holy Ground tiles, as no immunity applies when a Freeze Tile is successfully used.

Wild Tile
A Wild tile adds an element of strategy by giving you four options to choose from:
- Draw an action card.
- Roll both dice to advance.
- Choose any opponent's pawn (as long as it's not a captain, an ally, a teammate, or on its Holy Ground) and send it back to their home base.
- Unfreeze one of your frozen saint pawns. To do this, you must roll both dice and get a double to remove the ice marker. This action can be performed on your own pawns or those of an ally or teammate.

Saint Card Tile
When you land on a Saint Card tile, you must pick the topmost saint card from the deck.
- If the saint is unfamiliar or the card has never been read before, it should be read aloud for all to hear. The card is then placed at the bottom of the deck, and play continues.
- If all players are familiar with the saint, you can ask a question based on the information on the card. If it is answered correctly, you get to roll the die and advance additional tiles.
- Captains or matching saints roll both dice when they answer a question correctly.
- If the question is answered incorrectly, you must move back four spaces.
The Throne Room of God Area

This special area in the center of the board is reserved for The Holy Quest's advanced mode of play. Once a player gets all of their saints into Heaven, they can begin the second quest to advance them into the Throne Room of God Area. To do so, a player enters the inner circle on their color-coded arrow tile and moves clockwise. An exact number on the die must be rolled to enter the Throne Room of God. In this area, players can only bump opponents back to their Heaven tiles, not their Home Base. Directional changes do not affect pawns in the Throne Room of God Area. The first player to get all of their saints into the Throne Room wins the game.